Dead by Daylight

Dead by Daylight: Hear the Radius Before You See the Killer

Dead by Daylight loops die when survivors wait for a red stain. The heartbeat is the real timer.

Dead by Daylight survivor looking down a foggy trial path

Leave the gen on the first spike

A rising heartbeat means the killer is already in the chunk. Finishing 98% while they vault is how you get tunneled off a dead zone.

Pre-drop a pallet only if the tile is a dead-end. Otherwise run the window first so the pallet still exists for the second chase.

Scratch marks lie if you fake them

Hold walk around a jungle gym if you want the killer to overcommit to a vault. Sprinting the whole loop paints a highway.

Killers who respect mindgames still check lockers after a loud noise. Do not hide in the same locker twice in one trial.

Three-gen is a team problem

Do not start a new gen that sits next to two unfinished ones. Rotate across the map even if the closer gen looks free.

If a teammate is already on a three-gen, leave. Dead by Daylight endgames collapse when everyone greed-repairs the same corner.

When you finish this page, you can also look through additional guides.