Deadside

Deadside PvP: Hold the Compound, Not the Road

Deadside road fights are coin flips. Compounds give angles, doors, and a way to break a vehicle push.

Deadside players defending a compound doorway

Doors are cover and a trap

Hold inside the first room, not in the doorway silhouette. Deadside peekers pre-aim yellow doors. You should pre-aim the same.

If a truck pulls up, do not stand in the yard. Let them dismount, then take the fight in rooms where the vehicle does not help.

One person loots, one person watches

After a wipe, the next duo is already walking toward the shots. Loot fast. Deadside third parties are a feature.

Drop a bag at a window as a decoy if you must leave. Greeding every crate is how you die with 12 guns on the floor.

Leave on your timer

Compounds are not homes. They are boxes. Extract or relocate before the server funnels another squad into the same gunfire.

If you are out of meds, you are not holding. Break contact through the treeline you already scouted.

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