Mecha BREAK

Mecha BREAK Stealth Frames: Disengage First

Mecha BREAK stealth-style frames live on the exit, not on the first lock. If you cannot leave, you are not stealth.

Mecha BREAK stealth striker breaking line of sight between buildings

The first volley is a test

If they dump lock-ons, you leave. Stealth frames that stay to “finish” eat the follow-up. Mecha BREAK energy is the cloak.

Break LOS before you reload. Reloading in the open is a regular mech with extra steps.

Pick isolated targets

Do not 1v3 the point. Pick the stray, then vanish. Team fights are for brawl frames.

If your team needs a frontline, swap. Forcing stealth on a king-of-the-hill is a throw.

Objectives still need a body

You can cap from an off-angle. You cannot cap from spawn. Return when the lock music stops.

Ping the leave. Teammates who chase your target into a 3v1 waste the space you made.

If you want extra reading after this walkthrough, you can also check more game information.